

U
198
Legendary Creature — Vampire Cleric
2
3
Whenever one or more cards leave your graveyard, Kirol becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Pack a Punch 1RW
Sorcery
Mill a card. Put two +1/+1 counters on target creature. It gains trample until end of turn.
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