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Gurps 4e How To Be A Gurps Gm [Table Top Game]

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Note: This special-order item may take 7-9 days to ship.

From: Steve Jackson

Dimensions: 11" x 8.5" x 0.25"

How to Be a GURPS GM is a foundational guide to the most flexible roleplaying system ever created, perfect for both novices and long-time players who want to get even more out of their campaigns.

This volume is a condensed compendium of the vast storytelling resources available in GURPS Fourth Edition core books, worldbooks, and sourcebooks. Inside, you'll find:

  • A guide to building characters that look just the way they do in your imagination
  • Instructions for customizing combat - it can be as cinematic, deadly, or tactical as you want
  • An overview of all the worlds and settings in the GURPS Fourth Edition line, so you know what supplements will be most useful for the campaign you want to run
  • Strategies and tops for designing balanced and exciting encounters
  • A guide to running your first adventure, with lots of examples and troubleshooting techniques
  • Canonical insight and answers from GURPS Line Editor Sean "Kromm" Punch

The greatest strength of GURPS - the ability to do anything - has also at times been its biggest challenge to new players. Now, with How to Be a GURPS GM, it's easy to unleash the game's full potential!

How to Be a GURPS GM requires the GURPS Basic Set, Fourth Edition.